Tuesday, 16 December 2008
How much are players worth?
Lionel Messi (having slated him in the last article) has just been transferred for what I guess is a server record of £18m. Is he worth it? Well according to the in game banter and endless reply to alls on the discussion lists (and yes I know they have to be reply to alls) yes and/or no. Simple.
Some managers don't understand how the buying manager can afford £18m. A quick butchers at his transfers tabs will demonstrate a methodical approach (built up over shared beta worlds) where he generated as much cash as possible in the first week, then went on a focused trading strategy to generate our second resource from above, cash. He has now started to convert that cash into talent - namely Messi (plus others in his squad). Now obviously there are changes afoot in January to prevent this type of approach, and as realism goes it again demonstrates that FML is vastly different to FMxx. It's not a simulation, it's fantasy football, it's trading players like shares (or meat if you prefer), it's a RTS game.
But is Messi worth £18m? He's young, one of the top 5 players in the gameworld, has one of the highest if not the highest potential (197/200 in FM08) and if played correctly will obviously improve the quality of a team. He will obviously be an asset for a long time, and there is little chance that he would be sold for profit given the high cash figure. Yet to determine whether he is worth the money we must consider what alternatives are on offer.
Could two almost as good players be bought for the same amount? Almost definitely yes. An example of this would be if you compare the abilities of Messi and a bunch of random other good players purely by comparing their current abilities as per FM08 (and senior players don't change much year on year) you would see that Messi is 11% better than Breno, 11% better than Adrien, 6% better than Rooney, 26% better than Javi Martinez and 25% than Gareth Bale. I reckon any two of those players could be bought for £18m.
I'd like to return to an old article written about acquisition fees. AFs make good players look better than they are because the increments change in size on the scale. At the top end, increments change in units of £250,000, around the average level of £100,000 AF they move in blocks of £10,000. A change for Fabregas from £3.25m to £3.5m looks huge, but is in fact the same movement of £100k to £110k for Oliver Kapo. Is Fabregas worth 30 times the value of Kapo? No - he's 29% better (180 current ability / 140 current ability minus 1). The best value for money players are in the £150k to £350k range. A team full of £300k AF players would win most of their games. Purely looking at AF tends to give the impression that the good players are so much better than the above average players when it is just not true. Because the scale is not linear the better players get exponentially more expensive the higher you go up the scale. There are a bunch of average £1m AF players who are no better, and often if they have high reputation somewhat worse, than the best £250k players.
If it was me, I'd take £18m for Messi, I don't think I would bid that much for him. £18m for me would represent 4-5 first team players who would collectively improve my starting 11 and increase the standing of my club. Again, as mentioned in a previous article the best deal I saw struck in beta was Fabregas for Baylon, Caio, Javi Martinez, Alex Teixiera and £2m. Four first team players with lower wages than Cesc plus cash - improved the team, reduced the wage bill and increased the cash balance. That is the definition of a good deal and is hard to dispute. You can easily dispute the Messi deal. Personally I think that many of the top names are vanity buys - favourite players IRL, trophy players or commodities ready to be sold on for a profit.
FML is Command & Conquer or Warcraft III not Emlyn Hughes' Soccer, Sensible Soccer, Kick Off, Football Director or Match Day. What goes on off the pitch is not the prelude to what happens on the pitch, it's the vast majority of the game.
Saturday, 27 September 2008
Understanding Acquisition Fee
Well, there is a slight problem here that few managers understand (and maybe Jim does because it's in his advantage). You cannot simply add the AFs of players to equal another player. What the hell are you talking about I hear you ask?
The problem with comparing players using AF is that the scale is inconsistent. Let's say player A is worth £20k in terms of AF. If he improves his attributes there is a chance his AF will improve to £22k. It will make that change because £22k is the next band of AF. If player B is worth £500k and improves the same amount, his AF will increase to £525k. Here one step increase in AF is worth £25k. It doesn't mean that player A only improved a 10th of the level player B did - it just reflects the sliding scale used in calculating AF. If we create our own scale, let's say called rank where 0 is the lowest possible AF, 1 is the next highest AF, 2 is the next and so forth until we run out of AF values, we can determine the real relative value of players on our own scale. In fact using GW15 data the highest AF in the world at present is the free agent Cristiano Ronaldo - who hasn't been bought yet. £3,250,000 has a rank score of 100, it's the 101st step in the progression from £1,500, the lowest AF possible to £3,250,000 the current highest.

Rank 0 = £1,500, rank 1=£2,000...rank 99 = £3,000,000 and rank 100 = £3,250,000 (the current highest value). Rank is my translation of the real value of the player on a linear scale.
The chart shows that at the bottom end of the scale, every increase in rank is worth very little in AF change, whereas at the top end every increase in rank is worth a great deal in AF terms. Only if the line on the chart is a straight line can be safe in adding player AFs together to calculate player exchanges. In Jim's example at the top, he wants two players who's combined AF is £850k. If he receives that he is actually getting better value out of the deal than the other manager. I'll explain how:
£850k is rank 76 on our scale. If we swapped Simao for a £500k and a £350k player we would be giving him 62 (score for £500k) and 56 (score for £350k) = 118 worth of players. That's about 50% more than the value of Simao on my scale. It's also interesting to note that £350k is 70% of the value of £500k, but 56 is 90% of 62 - so a £350k player is 90% of the value of a £500k not 70%. So basically if Jim get's what he is asking for he will be 50% better off than he should be.
There was an example of a deal like this in GW10. Kernow 1497 sold Cesc Fabregas to the number one ranked team in the world AZ Bruntsfield for £2m plus Caio, Jair Baylon, Javi Garcia and Alex Teixeira. Those four players combined AF was worth about £1.3m. Fabregas was worth £3.25m in AF terms, so on paper the deal looked fair to both sides. But each one of those players was worth 50-60% of Fabregas on their own. So Kernow 1497 probably received 2 more players plus £2m that Cesc was worth on paper. Now it's not often you can prise a star player off anyone, so you may be perfectly happy to pay top whack for your favourite world beater. Nick at AZ already had a world class team, so he was probably happy to trophy hunt Fabregas too, and his continued domination of the rankings condones his strategy. What would you have done?
When evaluating swap deals you should also consider the difference in quality between the players you already have and the players you receive in part exchange. Let's say all the players in Jim's team are worth £850k AF each. If he was to sign two £400,000 players in return, neither player would improve his side - in fact his side's quality would be worse. So even though we can prove that he got 50% more value than he should, it didn't benefit him because the rest of his squad was already at a higher level.
This is a complex subject and one I don't recommend you worry about too much unless you are interested in the real detail of the game. But the lesson here is that you must understand the value of all your players, and if you sell one, it should only be for the sole aim of improving the quality of your team.